GT Sport July Update Live

After taking a brief month hiatus, Polyphony Digital is at it again with the rollout for July’s Gran Turismo Sport update.

Watch the official trailer on PlayStation Korea’s channel

The update, which clocks in around 3.5 gigs, offers a new fantasy track, Circuit de Sainte-Croix, 7 new cars, the ability to purchase in game cars with real money, 3 new events for GT League, the ability to add drivers to Scapes photos, and an expansion to driver suits.

For a full rundown of everything that Polyphony is offering head to their official site

After a brief break with the game, I can’t wait to jump back in and take to the new circuit with one of the more affordable new cars.

And let’s be honest, GT Sport is as much a grinding game as the best of them, arguably up there with looters like Destiny and Diablo 3.

Which brings me to the most heated point of this new update – buying cars with real money. This is a service based game, and monetization was always to be expected, but it will be interesting to see how this particular strategy plays out.

I’d like to dive deeper into this topic at a later date, and instead will opt to see how the player base reacts over the coming weeks, but I am OK with micro transactions in Polyphony Digital’s premier racer.

I would prefer things to be cosmetic based, but if it means a long road paved with plentiful content updates, I’m all for it. Even still, it isn’t the best of situations, especially considering that some cars cost 20,000,000 credits.

The Xbox Division’s Path of Promise

The seventh generation of video game consoles was marked by grit, the breakout of online multiplayer, and standout new IP’s like Bioshock and Mass Effect. The Xbox 360 and PS3 years were also a reminder of the importance of endings in the context of growth and innovation within an industry.

Continue reading “The Xbox Division’s Path of Promise”

Google Pixel 3: What I Want From the Titan of Search

It turns out that for all the care and attention you throw at an expensive modern smartphone, there’s always technological quirks right around the corner to provide free, and endless frustration.

For me, it’s a bug surrounding my Galaxy S7 that prevents cable charging due to a moisture detected message, and the irritation provided knows no bounds. It’s the reason I’ve been eyeing up the Google Pixel 3 as a possible candidate for a new phone, provided the issue doesn’t correct itself or I can’t troubleshoot it into oblivion.

It’s not the only reason the Pixel 3 looks so tempting, others include becoming fed up with the dreaded Samsung lag over time, Samsung’s slow updates, and an interest in experiencing a pure Android experience, or Android’s iPhone as I like to call it.

In the meantime I’ll be making due with wireless charging, and idealizing the perfect scenario for Google’s upcoming flagship.

Continue reading “Google Pixel 3: What I Want From the Titan of Search”

An Xbox Cloud Box Possibly Inbound

Earlier today, Brad Sams broke news of a possible approach for Microsoft’s next gen console strategy. Lead by the good graces of those in the know, Brad outlined a strategy where Microsoft would not only release a traditional next gen box, but also a significantly cheaper system with an emphasis on streaming from the cloud, presumably Azure servers, as opposed to playing games locally.

Continue reading “An Xbox Cloud Box Possibly Inbound”

New Content on July 30th for the Understated GT Sport

After falling out of the racing genre since playing the infinitely underrated Driveclub, I’ve had a lingering itch to dive back into something substantial. After initially passing on Gran Turismo Sport due lackluster reviews and feeling as though the content wasn’t up to par, I sat back and watched as Polyphony Digital’s service type approach came to fruition.

The studio has stayed true to its word from launch until now, releasing new content nearly every month, and by the end of July they will have added another notch to the constant stream of content.

Continue reading “New Content on July 30th for the Understated GT Sport”

Dragon Missing in the West

Besides a lack of content, one of the most popular issues players have with recent loot games like the Destiny franchise and The Division is a lack of depth and unrewarding loop of progression. In the case of Destiny, the first game was by no means a killer in terms of complexity, and with its sequel, Bungie felt it necessary to further drive home simplicity in favor of fun.

And then came along Monster Hunter World. It showed that freedom could flourish, and that leaving players to their own devices was something to celebrate, not squash.

Continue reading “Dragon Missing in the West”