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Fallout 76 is the pinnacle of atmospheric design

Fallout 76 capitol

Half baked and thoroughly puzzling – I like many others was confused by the initial release of Fallout 76. From the outside looking in it seemed to run the gamut of all issues associated with a GaaS title released a tad too soon. Unsurprisingly, it received a mountain of backlash.

Over time, my curiosity in what Bethesda Games Studios had developed started to overtake Fallout 76’s initial blunder. Recently, nearly 3 years after its release, I decided to take the plunge. Part of me wanted to see if things had remained truly horrendous and the other part of me wondered if a steady stream of updates had brought Fallout 76 to the surface.

What I’ve found after 20 some odd hours of playtime is that while it certainly lacks qualities found in traditional Fallout games, its level of atmosphere is far and away above anything I would have expected. Fallout 76’s rendition of West Virginia might even be one of my favorite examples of open world atmosphere.

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Always cozy, never dull (Skyrim Special Edition screenshots)

The Elder Scrolls V Skyrim Special Edition ethereal god rays

Even after all these years, Skyrim never fails to disappoint in its pension for landscape views, atmosphere, and need to be played. The screenshots below were taken just outside of Whiterun and Dragonsreach. Although you’ll find a cozy atmosphere in many places of Skyrim, these zones are particularly inviting.

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