19 minute read
To this day, I still remember my experiences with Halo 2 and Halo 3 online multiplayer due to the veracity of Bungie’s execution of gunplay, ranking systems, ease of playing with others, and some truly unforgettable maps.
It’s no surprise considering my relationship with the series, especially when hurled into the online era, bordered on addiction, both when hopelessly enthralled while playing and consumed with thoughts about the game when sitting idly.
2007 was the perfect storm as far as myself and untamed, nearly compulsory, gaming hedonism is concerned. I was 16 at the time and Xbox Live was growing into a monstrosity of a social phenomenon.