Need for Speed Unbound: not the worst (Xbox Game Pass)

There’s nothing better than a racer that nails physics, presentation, and that itch to push further. I’ve mainly gotten that out of the Forza Horizon series in recent years, but have played a ton of Forza Motorsport and Gran Turismo in the past. Of course you’ve also got your older series like Test Drive, Burnout, and one off titles that died way too soon like Driveclub. And that’s the kicker – it’s damn sad to see the genre flatten out as time goes on.

So when Need for Speed Unbound recently hit Xbox Game Pass I had to at least try it out. It kind of approaches the aspects I look for in a racing game but never really gets there (at least in the first few hours). But it’s scarce for new arcade racers and you can’t exactly be choosy.

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Diablo 4’s (sometimes) solo play

  • You’ll see other players in towns and the open world even when playing alone
  • Only interested in Diablo 4’s story? You’ll be completely fine playing solo
  • Some end game content might be tricky by yourself but is also achievable for most players

Diablo 4 is a damn fine game played solo. I’ve played over 50 hours (right up to World Tier 3) and not once have I felt like I couldn’t do a piece of content. Its story, side missions, and most end game content can be done by yourself provided you’re willing to put a little effort into your build. But there are a few exceptions.

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Perpetual haze (The Division 2 screenshots)

It’s been months since I’ve played The Division 2 but it still stands as one of my favorite third-person shooters ever. The game is also stunning and I remember having a blast diving into the in-game photography.

You’ll eventually find yourself in a gameplay loop of repetition but The Division 2’s atmosphere and detailed setting make it so much easier to digest. The shots below (click for full resolution) really highlight the oppressive humidity you’ll find in the fictionalized Washington DC.

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Halo Infinite finally hits its stride with Season 4: Infection

For as much hype as Halo Infinite generated on release, 343 has been in a state of perpetual catch up since. I couldn’t believe the way the development team had nailed it – mixing the old with the new – to bring the best Halo game since the Bungie years. And this is what hurt the most. Halo Infinite was (and is) an incredible game, but its lack of content has always been a reminder of ruined potential.

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